Play 4 Cross

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Play 4 Cross is a causal crossword game that involved some heavy UI work. The object of the game is to solve all 3 puzzles as quickly as possible. Like a normal crossword, you have clues to help you to fill in the missing words, both vertically and horizontally. I developed all the UI, the content system for reading the provided format, and the content system for making sure we don't see repeats. Users who logged in never saw the same puzzle twice until they finished all of the puzzles. We developed an iOS version of this game, that included In-App purchases with new content and a puzzle of the day, and had a leaderboard for time. It never got released but I still had a blast making it.